Health Education Partnership

Young people’s gaming and gambling harm prevention online training

Young people’s gaming and gambling harm prevention online training

Audience / For: Barnet, Barking & Dagenham, Westminster, and Kensington & Chelsea Primary and Secondary Schools – Designated Safeguarding Leads, ICT Leads, PSHE Leads and frontline teaching and support staff.

Training is City & Guilds Accredited.

Time: 3:30pm to 5:30pm, Thursday 7th July 2022

Trainer:  Young Gamers & Gamblers Education Trust (YGAM)

Course description:

To safeguard, inform, educate, and build digital resilience amongst those who work with young people, helping them to make informed decisions and understand the consequences around gaming and gambling.

The latest report from the Gambling Commission (October 2019) found that 11% of 11 – 16-year-olds had spent their own money on a gambling activity in the last seven days (this equate to 350,000), and 55,000 young people were already identified as problematic gamblers.  The Children’s Commissioner found that a staggering 93% of young people play video games, and reports suggest there has been a significant rise in the amount of time people played online during lockdown with weekly games sales increasing by up to 60% and stories of young people spending 15 hours a day in front of a screen.

The session has been designed to enable teachers and support staff to deliver sessions directly to young people.  There are over 450 resources which are mapped to demonstrate how each session links to the PSHE programme of study and to provide an evidence base for Ofsted.  For each year group (KS 2 – 5) there is a full scheme of work and six ‘ready to go’ lesson plans, PowerPoints, tutorial, letters to parents and accompanying resources.

Course objectives:

  • An overview of how young people growing up in a tech-savvy environment are increasingly exposed to gaming and gambling and how these activities have become normalised and part of everyday culture.
  • To understand the influence of advertising, particularly around sporting events and how this has drifted across into the online world, so that for many, online and real world are intertwined.
  • The role of social media, in game purchases, loot boxes and Esports before unpacking the signs to look out for when an individual is at risk and where to seek help.
  • Financial implications of gaming and gambling
  • How to best use our teaching resources.

Booking link: Click here to book

This training is offered to all schools in Barnet, Barking & Dagenham, Westminster and Kensington & Chelsea by YGAM, and arranged in partnership with Health Education Partnership.  The training is funded by the BGC (The Betting and Gaming Council which is the standards regulator for betting and gaming).

Date

Jul 07 2022
Expired!

Time

3:30 pm - 5:30 pm
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